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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/ULevelEditorSubsystem
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorSubsystem.h |
| Include | #include "LevelEditorSubsystem.h" |
| Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditorSubsystem.cpp |
bool BuildLightMaps
&40;
ELightingBuildQuality Quality,
bool bWithReflectionCaptures
&41;
Remarks
Build Light Maps and optionally the reflection captures. True if build was successful.
Parameters
| Name | Description |
|---|---|
| Quality | One of the enum LightingBuildQuality value. Default is Quality_Production. |
| bWithReflectionCaptures | Build the related reflection captures after building the light maps. |