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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/ULevelEditorContextMenuContext
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditorMenuContext.h |
| Include | #include "LevelEditorMenuContext.h" |
| Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditorMenuContext.cpp |
UFUNCTION (BlueprintCallable, Category="LevelEditor | Menu", DisplayName="Get Hit Proxy Element",
Meta=(ScriptName="GetHitProxyElement"))
FScriptTypedElementHandle GetScriptHitProxyElement()