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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/ILevelEditor
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h |
| Include | #include "ILevelEditor.h" |
void SetActorDetailsRootCustomization
&40;
TSharedPtr< FDetailsViewObjectFilter > ActorDetailsObjectFilter,
TSharedPtr< IDetailRootObjectCustomization > ActorDetailsRootCustomization
&41;
Remarks
Set the filter that should be used to determine the set of objects that should be shown in a details panel when an actor in the level editor is selected