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API > API/Editor > API/Editor/LevelEditor
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h |
| Include | #include "LightmapResRatioAdjust.h" |
Syntax
class FLightmapResRatioAdjustSettings
Remarks
LightmapResRatioAdjust settings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBSPSurfaces | If true, apply to BSP surfaces | |
| bool | bSelectedObjectsOnly | If true, then only do selected primitives in the level(s) | |
| bool | bStaticMeshes | If true, apply to static meshes | |
| AdjustLevels | LevelOptions | The level(s) to check | |
| int32 | Max_BSPSurfaces | ||
| int32 | Max_StaticMeshes | ||
| int32 | Min_BSPSurfaces | BSP Surfaces | |
| int32 | Min_StaticMeshes | Min/Max values Static meshes | |
| uint8 | PrimitiveFlags | The primitives to apply the adjustment to | |
| float | Ratio | Ratio to apply |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddRequiredLevels
(
AdjustLevels InLevelOptions, |
Add levels in a world to an array based on the LevelOptions setting | |
| bool | |||
| FLightmapResRatioAdjustSettings & | Get () |
Static: Returns global lightmap resolution ratio adjust settings |
Enums
| Type | Name | Description | |
|---|---|---|---|
| AdjustLevels | LightmapResRatioAdjust level options |
Constants
| Name | Description |
|---|---|
| LightmapResRatioAdjustSettings | Static: Global lightmap resolution ratio adjust settings |