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- IModuleInterface::SupportsDynamicReloading()
- FLevelEditorModule::SupportsDynamicReloading()
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include | #include "LevelEditor.h" |
virtual bool SupportsDynamicReloading&40;&41;
Remarks
Override this to set whether your module is allowed to be unloaded on the fly Whether the module supports shutdown separate from the rest of the engine.