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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/FLevelEditorModule
Description
Takes the first active viewport and switches it to immersive mode. Designed to be called at editor startup. Optionally forces the viewport into game view mode too.
| Name | GoImmersiveWithActiveLevelViewport |
| Type | function |
| Header File | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include Path | #include "LevelEditor.h" |
| Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual void GoImmersiveWithActiveLevelViewport
(
const bool bForceGameView
)