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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/FLevelEditorModule
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include | #include "LevelEditor.h" |
virtual void GoImmersiveWithActiveLevelViewport
(
const bool bForceGameView
)
Remarks
Takes the first active viewport and switches it to immersive mode. Designed to be called at editor startup. Optionally forces the viewport into game view mode too.