Navigation
API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/FLevelEditorModule
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include | #include "LevelEditor.h" |
virtual void BroadcastActorSelectionChanged
(
const TArray < UObject * > & NewSelection,
bool bForceRefresh
)
Remarks
Called when actor selection changes
Parameters
| Name | Description |
|---|---|
| NewSelection | List of objects that are now selected |