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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/FLevelEditorModule
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include | #include "LevelEditor.h" |
| Source | /Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp |
virtual void BroadcastActorSelectionChanged
&40;
const TArray< UObject &42; > & NewSelection,
bool bForceRefresh
&41;
Remarks
Called when actor selection changes
Parameters
| Name | Description |
|---|---|
| NewSelection | List of objects that are now selected |