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API > API/Editor > API/Editor/LevelEditor > API/Editor/LevelEditor/FLevelEditorModule
References
| Module | LevelEditor |
| Header | /Engine/Source/Editor/LevelEditor/Public/LevelEditor.h |
| Include | #include "LevelEditor.h" |
void AddEditableObjectPredicate
&40;
const FAreObjectsEditable & InPredicate
&41;
Remarks
Add a delegate that will get called to check whether the specified objects should be editable on the details panel or not