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Unreal level editor actions
| Name | FLevelEditorModesCommands |
| Type | class |
| Header File | /Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h |
| Include Path | #include "LevelEditorModesActions.h" |
Syntax
class FLevelEditorModesCommands : public TCommands< FLevelEditorModesCommands >
Inheritance Hierarchy
- TCommands< FLevelEditorModesCommands > → FLevelEditorModesCommands
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelEditorModesCommands() |
LevelEditorModesActions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorModeCommands | TArray< TSharedPtr< FUICommandInfo > > | Editor mode commands | LevelEditorModesActions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterCommands() |
Initialize commandsUI_COMMAND takes long for the compile to optimize | LevelEditorModesActions.h |