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API > API/Editor > API/Editor/LandscapeEditor > API/Editor/LandscapeEditor/ULandscapeEditorObject
References
| Module | LandscapeEditor |
| Header | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h |
| Include | #include "LandscapeEditorObject.h" |
| Source | /Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp |
void SetCurrentToolBrushRadius
&40;
float NewBrushStrength
&41;