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Interface for Edit Layer classes that expand on customizations not covered by IDetailsView (Context Menu, Dialog, etc.)
| Name | IEditLayerCustomization |
| Type | class |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditLayerCustomization.h |
| Include Path | #include "LandscapeEditLayerCustomization.h" |
Syntax
class IEditLayerCustomization : public TSharedFromThis< IEditLayerCustomization >
Inheritance Hierarchy
- TSharedFromThis< IEditLayerCustomization > → IEditLayerCustomization
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IEditLayerCustomization() |
LandscapeEditLayerCustomization.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CustomizeContextMenu
(
ULandscapeEditLayerBase* InEditLayer, |
Called when building edit layer context menus | LandscapeEditLayerCustomization.h |