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API > API/Editor > API/Editor/LandscapeEditor > API/Editor/LandscapeEditor/FLandscapeImportHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TEnableIf< std::is_same_v< T, uint16 >, ELandscapeImportResult >::Type GetImportDescriptor
(
const FString& FilePath, |
LandscapeImportHelper.h | ||
static TEnableIf< std::is_same_v< T, uint8 >, ELandscapeImportResult >::Type GetImportDescriptor
(
const FString& FilePath, |
LandscapeImportHelper.h |
GetImportDescriptor(const FString &, bool, bool, FName, FLandscapeImportDescriptor &, FText &)
| Name | GetImportDescriptor |
| Type | function |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h |
| Include Path | #include "LandscapeImportHelper.h" |
template<typename T>
static TEnableIf< std::is_same_v< T, uint16 >, ELandscapeImportResult >::Type GetImportDescriptor
(
const FString & FilePath,
bool bSingleFile,
bool bFlipYAxis,
FName LayerName,
FLandscapeImportDescriptor & OutImportDescriptor,
FText & OutMessage
)
GetImportDescriptor(const FString &, bool, bool, FName, FLandscapeImportDescriptor &, FText &)
| Name | GetImportDescriptor |
| Type | function |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h |
| Include Path | #include "LandscapeImportHelper.h" |
template<typename T>
static TEnableIf< std::is_same_v< T, uint8 >, ELandscapeImportResult >::Type GetImportDescriptor
(
const FString & FilePath,
bool bSingleFile,
bool bFlipYAxis,
FName LayerName,
FLandscapeImportDescriptor & OutImportDescriptor,
FText & OutMessage
)