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API > API/Editor > API/Editor/LandscapeEditor
| Name | FLandscapeBrushSet |
| Type | struct |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h |
| Include Path | #include "LandscapeToolInterface.h" |
Syntax
struct FLandscapeBrushSet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLandscapeBrushSet
(
const TCHAR* InBrushSetName |
LandscapeToolInterface.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FLandscapeBrushSet() |
LandscapeToolInterface.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Brushes | TArray< FLandscapeBrush * > | LandscapeToolInterface.h | ||
| BrushSetName | const FName | LandscapeToolInterface.h | ||
| PreviousBrushIndex | int32 | LandscapeToolInterface.h |