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API > API/Editor > API/Editor/KismetWidgets > API/Editor/KismetWidgets/FCreateBlueprintFromActorDialog
References
| Module | KismetWidgets |
| Header | /Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h |
| Include | #include "CreateBlueprintFromActorDialog.h" |
| Source | /Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp |
static ECreateBlueprintFromActorMode GetValidCreationMethods&40;&41;
Remarks
Static function that returns which create modes are valid given the current selection set