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API > API/Editor > API/Editor/KismetCompiler > API/Editor/KismetCompiler/FNetNameMapping > API/Editor/KismetCompiler/FNetNameMapping/MakeValidName
References
| Module | KismetCompiler |
| Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
| Include | #include "KismetCompilerMisc.h" |
FString MakeValidName
&40;
const UEdGraphNode &42; Net,
const FString & Context
&41;
Remarks
Come up with a valid, unique (within the scope of NetNameMap) name based on an existing Net object and (optional) context. The resulting name is stable across multiple calls if given the same pointer.