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API > API/Editor > API/Editor/KismetCompiler > API/Editor/KismetCompiler/FKismetCompilerUtilities
References
| Module | KismetCompiler |
| Header | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
| Include | #include "KismetCompilerMisc.h" |
| Source | /Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp |
static UEdGraphPin &42; GenerateAssignmentNodes
&40;
class FKismetCompilerContext & CompilerContext,
UEdGraph &42; SourceGraph,
UK2Node_CallFunction &42; CallBeginSpawnNode,
UEdGraphNode &42; SpawnNode,
UEdGraphPin &42; CallBeginResult,
const UClass &42; ForClass
&41;
Remarks
Create 'set var by name' nodes and hook them up - used to set values when components are added or actor are created at run time. Returns the 'last then' pin of the assignment nodes