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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/SSCSEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void HighlightTreeNode
(
FName TreeNodeName, |
Highlight a tree node and, optionally, a property with in it | SSCSEditor.h | |
void HighlightTreeNode
(
const USCS_Node* Node, |
Highlight a tree node and, optionally, a property with in it | SSCSEditor.h |
HighlightTreeNode(FName, const class FPropertyPath &)
Description
Highlight a tree node and, optionally, a property with in it
| Name | HighlightTreeNode |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
void HighlightTreeNode
(
FName TreeNodeName,
const class FPropertyPath & Property
)
True if the node was found in this Editor, otherwise false
Parameters
| Name | Remarks |
|---|---|
| TreeNodeName | Name of the treenode to be highlighted |
| Property | The name of the property to be highlighted in the details view |
HighlightTreeNode(const USCS_Node *, FName)
Description
Highlight a tree node and, optionally, a property with in it
| Name | HighlightTreeNode |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
void HighlightTreeNode
(
const USCS_Node * Node,
FName Property
)
Parameters
| Name | Remarks |
|---|---|
| Node | A Reference to the Node SCS_Node to be highlighted |
| Property | The name of the property to be highlighted in the details view |