Navigation
API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/SSCSEditor
Adds a component to the SCS tree
| Name | FAddNewComponentParams |
| Type | struct |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
Syntax
struct FAddNewComponentParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAddNewComponentParams() |
SSCSEditor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConformTransformToParent | bool | Whether the newly created component should keep its transform, or conform it to its parent | SSCSEditor.h | |
| bSetFocusToNewItem | bool | Whether the newly created component should be focused | SSCSEditor.h | |
| bSkipMarkBlueprintModified | bool | Optionally skip marking this blueprint as modified (e.g. if we're handling that externally | SSCSEditor.h |