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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/ISCSEditorUICustomization
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool HideBlueprintButtons () |
ISCSEditorUICustomization.h | ||
virtual bool HideBlueprintButtons
(
TArrayView< UObject* > Context |
ISCSEditorUICustomization.h |
HideBlueprintButtons()
| Name | HideBlueprintButtons |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h |
| Include Path | #include "ISCSEditorUICustomization.h" |
virtual bool HideBlueprintButtons() const
HideBlueprintButtons(TArrayView< UObject * >)
| Name | HideBlueprintButtons |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h |
| Include Path | #include "ISCSEditorUICustomization.h" |
virtual bool HideBlueprintButtons
(
TArrayView< UObject * > Context
) const
Whether to hide the "Edit Blueprint" and "Blueprint/Add Script" buttons