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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsNonImportedObject
(
const UObject* InObject |
Return whether the given object falls outside the scope of the current set of imported namespaces within this editor context. | BlueprintEditorModule.h | |
virtual bool IsNonImportedObject
(
const FSoftObjectPath& InObject |
Return whether the given object (referenced by path) falls outside the scope of the current set of imported namespaces within this editor context. | BlueprintEditorModule.h |
IsNonImportedObject(const UObject *)
Description
Return whether the given object falls outside the scope of the current set of imported namespaces within this editor context. Default is FALSE (imported).
| Name | IsNonImportedObject |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h |
| Include Path | #include "BlueprintEditorModule.h" |
virtual bool IsNonImportedObject
(
const UObject * InObject
) const
IsNonImportedObject(const FSoftObjectPath &)
Description
Return whether the given object (referenced by path) falls outside the scope of the current set of imported namespaces within this editor context. Default is FALSE (imported).
| Name | IsNonImportedObject |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h |
| Include Path | #include "BlueprintEditorModule.h" |
virtual bool IsNonImportedObject
(
const FSoftObjectPath & InObject
) const