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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/IBlueprintEditor
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h |
| Include | #include "BlueprintEditorModule.h" |
TSharedPtr< FSubobjectEditorTreeNode > FindAndSelectSubobjectEditorTreeNode
&40;
const class UActorComponent &42; InComponent,
bool IsCntrlDown
&41;
Remarks
Find and select a specific SCS editor tree node associated with the given component