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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/IBlueprintAssetHandler
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
| Include | #include "BlueprintAssetHandler.h" |
virtual bool SupportsNativization
(
const UObject * InAsset,
const UBlueprint * InBlueprint,
FText * OutReason
) const
Remarks
Check whether the specified asset supports nativization true if the specified asset supports nativization, false otherwise
Parameters
| Name | Description |
|---|---|
| InAsset | The asset that is being queired for nativization support |
| InBlueprint | The blueprint that is contained within InAsset |
| OutReason | (Optional) An optional failure text to set |