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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/IBlueprintAssetHandler
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
| Include | #include "BlueprintAssetHandler.h" |
bool AssetContainsBlueprint
(
const FAssetData & InAssetData
) const
Remarks
Check whether the specified asset registry data contains a blueprint True if the asset contains a blueprint, false otherwise
Parameters
| Name | Description |
|---|---|
| InAssetData | The asset object to retrieve the blueprint from |