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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FSCSEditorTreeNodeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSCSEditorTreeNodeComponent
(
UActorComponent* InComponentTemplate |
Constructs a wrapper around a component template not contained within an SCS tree node (e.g. "native" components). | SSCSEditor.h | |
FSCSEditorTreeNodeComponent
(
USCS_Node* InSCSNode, |
Constructs a wrapper around a component template contained within an SCS tree node. | SSCSEditor.h |
FSCSEditorTreeNodeComponent(UActorComponent *)
Description
Constructs a wrapper around a component template not contained within an SCS tree node (e.g. "native" components).
| Name | FSCSEditorTreeNodeComponent |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodeComponent
(
UActorComponent * InComponentTemplate
)
Parameters
| Name | Remarks |
|---|---|
| InComponentTemplate | The component template represented by this object. |
FSCSEditorTreeNodeComponent(class USCS_Node *, bool)
Description
Constructs a wrapper around a component template contained within an SCS tree node.
| Name | FSCSEditorTreeNodeComponent |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodeComponent
(
class USCS_Node * InSCSNode,
bool bInIsInherited
)
Parameters
| Name | Remarks |
|---|---|
| InSCSNode | The SCS tree node represented by this object. |
| bInIsInherited | Whether or not the SCS tree node is inherited from a parent Blueprint class. |