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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FSCSEditorTreeNodeActorBase
- FSCSEditorTreeNode::GetBlueprint()
- FSCSEditorTreeNodeActorBase::GetBlueprint()
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
virtual UBlueprint &42; GetBlueprint&40;&41; const
The Blueprint to which the object represented by this node belongs (requires implementation in subclass).