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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FSCSEditorTreeNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSCSEditorTreeNodePtrType FindChild
(
const USCS_Node* InSCSNode, |
Attempts to find a reference to the child node that matches the given SCS node. | SSCSEditor.h | |
FSCSEditorTreeNodePtrType FindChild
(
const UActorComponent* InComponentTemplate, |
Attempts to find a reference to the child node that matches the given component template. | SSCSEditor.h | |
FSCSEditorTreeNodePtrType FindChild
(
const FName& InVariableOrInstanceName, |
Attempts to find a reference to the child node that matches the given component variable or instance name. | SSCSEditor.h |
FindChild(const USCS_Node , bool, uint32 )
Description
Attempts to find a reference to the child node that matches the given SCS node.
| Name | FindChild |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindChild
(
const USCS_Node * InSCSNode,
bool bRecursiveSearch,
uint32 * OutDepth
) const
The child node that matches the given SCS node, or an invalid node reference if no match was found.
Parameters
| Name | Remarks |
|---|---|
| InSCSNode | The SCS node to match. |
| bRecursiveSearch | Whether or not to recursively search child nodes (default == false). |
| OutDepth | If non-NULL, the depth of the child node will be returned in this parameter on success (default == NULL). |
FindChild(const UActorComponent , bool, uint32 )
Description
Attempts to find a reference to the child node that matches the given component template.
| Name | FindChild |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindChild
(
const UActorComponent * InComponentTemplate,
bool bRecursiveSearch,
uint32 * OutDepth
) const
The child node with a component template that matches the given component template instance, or an invalid node reference if no match was found.
Parameters
| Name | Remarks |
|---|---|
| InComponentTemplate | The component template instance to match. |
| bRecursiveSearch | Whether or not to recursively search child nodes (default == false). |
| OutDepth | If non-NULL, the depth of the child node will be returned in this parameter on success (default == NULL). |
FindChild(const FName &, bool, uint32 *)
Description
Attempts to find a reference to the child node that matches the given component variable or instance name.
| Name | FindChild |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType FindChild
(
const FName & InVariableOrInstanceName,
bool bRecursiveSearch,
uint32 * OutDepth
) const
The child node with a component variable or instance name that matches the given name, or an invalid node reference if no match was found.
Parameters
| Name | Remarks |
|---|---|
| InVariableOrInstanceName | The component variable or instance name to match. |
| bRecursiveSearch | Whether or not to recursively search child nodes (default == false). |
| OutDepth | If non-NULL, the depth of the child node will be returned in this parameter on success (default == NULL). |