Navigation
API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FSCSEditorTreeNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddChild
(
FSCSEditorTreeNodePtrType InChildNodePtr |
Adds the given node as a child node. | SSCSEditor.h | |
FSCSEditorTreeNodePtrType AddChild
(
USCS_Node* InSCSNode, |
Adds a child node for the given SCS node. | SSCSEditor.h |
AddChild(FSCSEditorTreeNodePtrType)
Description
Adds the given node as a child node.
| Name | AddChild |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
virtual void AddChild
(
FSCSEditorTreeNodePtrType InChildNodePtr
)
Parameters
| Name | Remarks |
|---|---|
| InChildNodePtr | The node to add as a child node. |
AddChild(USCS_Node *, bool)
Description
Adds a child node for the given SCS node.
| Name | AddChild |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
| Source | /Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
FSCSEditorTreeNodePtrType AddChild
(
USCS_Node * InSCSNode,
bool bIsInheritedSCS
)
A reference to the new child node or the existing child node if a match is found.
Parameters
| Name | Remarks |
|---|---|
| InSCSNode | The SCS node to for which to create a child node. |
| bIsInheritedSCS | Whether or not the given SCS node is inherited from a parent. |