Navigation
API > API/Editor > API/Editor/Kismet
Class holding functions to spawn a pin value inspector tooltip
| Name | FPinValueInspectorTooltip |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h |
| Include Path | #include "SPinValueInspector.h" |
Syntax
class FPinValueInspectorTooltip
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Instance | TSharedPtr< FPinValueInspectorTooltip > | The current "live" tooltip | SPinValueInspector.h |
| TooltipWidget | TSharedPtr< class SToolTip > | Tooltip widget housed in the window | SPinValueInspector.h |
| TooltipWindow | TSharedPtr< class SWindow > | A reusable tooltip window for PinValueInspector | SPinValueInspector.h |
| ValueInspectorWidget | TSharedPtr< SPinValueInspector > | Default inspector widget in the tooltip | SPinValueInspector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MoveTooltip
(
const UE::Slate::FDeprecateVector2DParameter& InNewLocation |
Moves the tooltip to the new location | SPinValueInspector.h | |
bool TooltipCanClose() |
SPinValueInspector.h | ||
bool TooltipHostsMenu() |
SPinValueInspector.h | ||
void TryDismissTooltip
(
bool bForceDismiss |
Dismisses the current tooltip, if it is not currently hovered NOTE: Pin a shared ptr before calling this function | SPinValueInspector.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CreatePinValueTooltipWindow() |
Handles Creating a custom tooltip window for all PinValueInspector tooltips | SPinValueInspector.h | |
static void ShutdownTooltip() |
Release the references to the static widget shared pointers | SPinValueInspector.h | |
static TWeakPtr< FPinValueInspectorTooltip > SummonTooltip
(
FEdGraphPinReference InPinRef, |
Summons a new tooltip in the shared window. | SPinValueInspector.h |