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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FFavoritedBlueprintPaletteItem
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
| Include | #include "BlueprintPaletteFavorites.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
bool IsValid&40;&41; const
Remarks
Sometimes we're not able to construct favorites from specified actions, so this provides us a way to check this item's validity. True if this favorite is valid (refers to a specific node), false if not.