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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FBlueprintNamespaceUtilities > API/Editor/Kismet/FBlueprintNamespaceUtilities/GetObjectNamespace
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceUtilities.h |
| Include | #include "BlueprintNamespaceUtilities.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintNamespaceUtilities.cpp |
static FString GetObjectNamespace
&40;
const FSoftObjectPath & InObjectPath
&41;
Remarks
Analyzes the given object path to determine its explicitly-assigned namespace identifier, or otherwise returns its default namespace. The unique Blueprint namespace identifier associated with the given object (even if unloaded), or an empty string if the object belongs to the global namespace (default).
Parameters
| Name | Description |
|---|---|
| InObjectPath | Path to the given object (may not be loaded yet). |