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API > API/Editor > API/Editor/Kismet
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintNamespaceHelper.h |
| Include | #include "BlueprintNamespaceHelper.h" |
Syntax
class FBlueprintNamespaceHelper
Remarks
A helper class for managing namespace info for a single Blueprint context.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Note: We explicitly declare/implement the dtor so that forward-declared types can be destroyed. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddBlueprint
(
const UBlueprint* InBlueprint |
Add a new Blueprint into the current helper context. | |
| void | AddNamespace
(
const FString& Namespace |
Add a namespace identifier into the Blueprint editor context that's managed by this instance. | |
| void | AddNamespaces
(
const ContainerType& NamespaceList |
Add multiple namespace identifiers into the Blueprint editor context that's managed by this instance. | |
| TSharedPtr< IClassViewerFilter > | |||
| TSharedPtr< IPinTypeSelectorFilter > | |||
| bool | IsImportedAsset
(
const FAssetData& InAssetData |
Tests an asset's namespace to see if it's been imported. | |
| bool | IsImportedObject
(
const UObject* InObject |
Tests an object's namespace to see if it's been imported. | |
| bool | IsImportedObject
(
const FSoftObjectPath& InObjectPath |
Tests an object's namespace to see if it's been imported. | |
| bool | IsIncludedInNamespaceList
(
const FString& TestNamespace |
Tests a namespace identifier to see if it's been imported. | |
| void | Utility method used to keep console flags in sync with the current Blueprint editor settings environment. | ||
| void | RemoveNamespace
(
const FString& Namespace |
Remove a namespace identifier from the Blueprint editor context that's managed by this instance. |