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Blueprint managed list details
| Name | FBlueprintManagedListDetails |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintManagedListDetails.h |
| Include Path | #include "BlueprintManagedListDetails.h" |
Syntax
class FBlueprintManagedListDetails : public IDetailCustomNodeBuilder
Implements Interfaces
Structs
| Name | Remarks |
|---|---|
| FDisplayOptions | Customizable display options |
| FManagedListItem | List item node type |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RegenerateChildrenDelegate | FSimpleDelegate | A delegate to regenerate this list of children | BlueprintManagedListDetails.h |
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GenerateChildContent
(
IDetailChildrenBuilder& ChildrenBuilder |
BlueprintManagedListDetails.h | ||
virtual void GenerateHeaderRowContent
(
FDetailWidgetRow& HeaderRow |
IDetailCustomNodeBuilder interface | BlueprintManagedListDetails.h | |
virtual void GetManagedListItems
(
TArray< FManagedListItem >& OutListItems |
BlueprintManagedListDetails.h | ||
virtual FName GetName() |
BlueprintManagedListDetails.h | ||
virtual bool InitiallyCollapsed() |
BlueprintManagedListDetails.h | ||
virtual TSharedPtr< SWidget > MakeAddItemWidget() |
END IDetailCustomNodeBuilder interface Overridable interface methods | BlueprintManagedListDetails.h | |
virtual void OnRemoveItem
(
const FManagedListItem& Item |
BlueprintManagedListDetails.h | ||
void RegenerateChildContent() |
Helper function to regenerate the details customization | BlueprintManagedListDetails.h | |
virtual bool RequiresTick() |
BlueprintManagedListDetails.h | ||
virtual void SetOnRebuildChildren
(
FSimpleDelegate InOnRebuildChildren |
BlueprintManagedListDetails.h | ||
virtual void Tick
(
float DeltaTime |
BlueprintManagedListDetails.h |