Navigation
API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FBlueprintDragDropMenuItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor for USTRUCT() purposes. | BlueprintDragDropMenuItem.h | ||
FBlueprintDragDropMenuItem
(
FBlueprintActionContext const& Context, |
Sole constructor, which ensures that the RepresentativeAction member is set (and valid). | BlueprintDragDropMenuItem.h |
FBlueprintDragDropMenuItem()
Description
Default constructor for USTRUCT() purposes.
| Name | FBlueprintDragDropMenuItem |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h |
| Include Path | #include "BlueprintDragDropMenuItem.h" |
FBlueprintDragDropMenuItem()
FBlueprintDragDropMenuItem(FBlueprintActionContext const &, UBlueprintNodeSpawner const *, int32, FText, FText, FText)
Description
Sole constructor, which ensures that the RepresentativeAction member is set (and valid).
| Name | FBlueprintDragDropMenuItem |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h |
| Include Path | #include "BlueprintDragDropMenuItem.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp |
FBlueprintDragDropMenuItem
(
FBlueprintActionContext const & Context,
UBlueprintNodeSpawner const * SampleAction,
int32 MenuGrouping,
FText InNodeCategory,
FText InMenuDesc,
FText InToolTip
)
Parameters
| Name | Remarks |
|---|---|
| SampleAction | One of the node-spawners that this "consolidated" menu item represents (shouldn't matter which one). |
| MenuGrouping | Defines the order in which this entry is listed in the menu. |