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API > API/Editor > API/Editor/Kismet
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/SBlueprintEditorSelectedDebugObjectWidget.h |
| Include | #include "SBlueprintEditorSelectedDebugObjectWidget.h" |
Syntax
struct FBlueprintDebugObjectInstance
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | EditorObjectPath | Object path to object in the editor, will only be set for static objects | |
| FString | ObjectLabel | Friendly label for object to debug | |
| FString | ObjectPath | Raw object path of spawned PIE object, this is not a SoftObjectPath because we don't want it to get fixed up | |
| TWeakObjectPtr< UObject > | ObjectPtr | Actual object to debug, can be null |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBlueprintDebugObjectInstance
(
TWeakObjectPtr< UObject > InPtr, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | If editor and object path are the same length because there's no prefix, this is the editor object | ||
| bool | Returns true if this is the special entry for no specific object | ||
| bool | If this has no editor path, it was spawned |