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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FBlueprintCompilationManager
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h |
| Include | #include "BlueprintCompilationManager.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp |
static void ReparentHierarchies
&40;
const TMap< UClass &42;, UClass &42; > & OldClassToNewClass
&41;
Remarks
Safely reparents all child classes of every Key in OldClassToNewClass to the class in the corresponding Value. Typically this means every child type will be reinstanced - although reinstancing could be avoided when layouts match.