Navigation
API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FBlueprintActionMenuItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
BlueprintActionMenuItem.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
BlueprintActionMenuItem.h |
PerformAction(UEdGraph , UEdGraphPin , const FVector2f &, bool)
| Name | PerformAction |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h |
| Include Path | #include "BlueprintActionMenuItem.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp |
virtual UEdGraphNode * PerformAction
(
UEdGraph * ParentGraph,
UEdGraphPin * FromPin,
const FVector2f & Location,
bool bSelectNewNode
)
PerformAction(UEdGraph , TArray< UEdGraphPin > &, const FVector2f &, bool)
| Name | PerformAction |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h |
| Include Path | #include "BlueprintActionMenuItem.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp |
virtual UEdGraphNode * PerformAction
(
UEdGraph * ParentGraph,
TArray< UEdGraphPin * > & FromPins,
const FVector2f & Location,
bool bSelectNewNode
)