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API > API/Editor > API/Editor/GraphEditor
| Name | SNodeTitle |
| Type | class |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SGraphNode.h |
| Include Path | #include "SGraphNode.h" |
Syntax
class SNodeTitle : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SNodeTitle
- FSlateControlledConstruction → SWidget → SCompoundWidget → SNodeTitle
Structs
| Name | Remarks |
|---|---|
| FArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SGraphNode.h | ||
FText GetHeadTitle() |
Returns the main title for the node | SGraphNode.h | |
UE::Slate::FDeprecateVector2DResult GetTitleSize() |
Get the size of this title the last time it was drawn | SGraphNode.h | |
void MarkDirty() |
Mark the cached title dirty | SGraphNode.h | |
virtual void Tick
(
const FGeometry& AllottedGeometry, |
SGraphNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetNodeTitle() |
Gets the expected node title. | SGraphNode.h | |
void RebuildWidget() |
Rebuilds the widget if needed. | SGraphNode.h |