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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/SNodePanel > API/Editor/GraphEditor/SNodePanel/SNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< FOverlayWidgetInfo > GetOverlayWidgets
(
bool bSelected, |
Populate the widgets array with any overlay widgets to render | SNodePanel.h | |
virtual TArray< FOverlayWidgetInfo > GetOverlayWidgets
(
bool bSelected, |
SNodePanel.h |
GetOverlayWidgets(bool, const FVector2D &)
Description
Populate the widgets array with any overlay widgets to render
| Name | GetOverlayWidgets |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
| Include Path | #include "SNodePanel.h" |
virtual TArray< FOverlayWidgetInfo > GetOverlayWidgets
(
bool bSelected,
const FVector2D & WidgetSize
) const
GetOverlayWidgets(bool, const FVector2f &)
| Name | GetOverlayWidgets |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
| Include Path | #include "SNodePanel.h" |
virtual TArray< FOverlayWidgetInfo > GetOverlayWidgets
(
bool bSelected,
const FVector2f & WidgetSize
) const