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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/SFindInGraph
Description
Implement this if you have node-specific search behavior. IE: Casting into child types to compare tokens.
| Name | MatchTokensInNode |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/FindInGraph.h |
| Include Path | #include "FindInGraph.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/FindInGraph.cpp |
virtual bool MatchTokensInNode
(
const UEdGraphNode * Node,
const TArray< FString > & Tokens
)
true if all tokens are valid for this node, false otherwisee