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A handle to a pin, defined by its owning node's GUID, and the pin's name. Used to reference a pin without referring to its widget
| Name | FGraphPinHandle |
| Type | struct |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SGraphPin.h |
| Include Path | #include "SGraphPin.h" |
Syntax
struct FGraphPinHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor Will contain a invalid node and pin GUID and IsValid() will return false. | SGraphPin.h | ||
FGraphPinHandle
(
UEdGraphPin* InPin |
Constructor | SGraphPin.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodeGuid | FGuid | The GUID of the node to which this pin belongs | SGraphPin.h | |
| PinId | FGuid | The GUID of the pin we are referencing | SGraphPin.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< class SGraphPin > FindInGraphPanel
(
const SGraphPanel& InPanel |
Find a pin widget in the specified panel from this handle | SGraphPin.h | |
UEdGraphPin * GetPinObj
(
const SGraphPanel& InPanel |
SGraphPin.h | ||
bool IsValid() |
SGraphPin.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGraphPinHandle& Other |
SGraphPin.h |