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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/FGraphActionNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FGraphActionNode
(
const FGraphActionNode& Node |
We need to declare our copy constructors so that we can disable deprecation warnings around them for ClangEditor - when all of the deprecated members are deleted we can remove these: | GraphActionNode.h | |
FGraphActionNode
(
FGraphActionNode&& Node |
GraphActionNode.h | ||
FGraphActionNode
(
int32 Grouping, |
GraphActionNode.h | ||
FGraphActionNode
(
const TSharedPtr< FEdGraphSchemaAction >& InAction, |
Constructor for action nodes. Private so that users go through AddChild(). | GraphActionNode.h |
FGraphActionNode(const FGraphActionNode &)
Description
We need to declare our copy constructors so that we can disable deprecation warnings around them for ClangEditor - when all of the deprecated members are deleted we can remove these:
| Name | FGraphActionNode |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FGraphActionNode
(
const FGraphActionNode & Node
)
FGraphActionNode(FGraphActionNode &&)
| Name | FGraphActionNode |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
FGraphActionNode
(
FGraphActionNode && Node
)
FGraphActionNode(int32, int32)
| Name | FGraphActionNode |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
FGraphActionNode
(
int32 Grouping,
int32 SectionID
)
Parameters
| Name | Remarks |
|---|---|
| Grouping | |
| SectionID |
FGraphActionNode(const TSharedPtr< FEdGraphSchemaAction > &, int32, int32)
Description
Constructor for action nodes. Private so that users go through AddChild().
| Name | FGraphActionNode |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
FGraphActionNode
(
const TSharedPtr< FEdGraphSchemaAction > & InAction,
int32 InGrouping,
int32 InSectionID
)
Parameters
| Name | Remarks |
|---|---|
| InAction | |
| Grouping | |
| SectionID |