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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/FGraphActionNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetLinearizedIndex
(
TSharedPtr< FGraphActionNode > Node |
Returns the 'linearized' index of the node, including category nodes, useful for getting displayed position | GraphActionNode.h | |
int32 GetLinearizedIndex
(
TSharedPtr< FGraphActionNode > Node, |
Recursive implementation helper for GetLinearizedIndex | GraphActionNode.h |
GetLinearizedIndex(TSharedPtr< FGraphActionNode >)
Description
Returns the 'linearized' index of the node, including category nodes, useful for getting displayed position
| Name | GetLinearizedIndex |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
int32 GetLinearizedIndex
(
TSharedPtr< FGraphActionNode > Node
) const
GetLinearizedIndex(TSharedPtr< FGraphActionNode >, int32 &)
Description
Recursive implementation helper for GetLinearizedIndex
| Name | GetLinearizedIndex |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphActionNode.h |
| Include Path | #include "GraphActionNode.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp |
int32 GetLinearizedIndex
(
TSharedPtr< FGraphActionNode > Node,
int32 & Iter
) const