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API > API/Editor > API/Editor/GameplayTasksEditor > API/Editor/GameplayTasksEditor/IGameplayTasksEditorModule
Description
Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.
| Name | IsAvailable |
| Type | function |
| Header File | /Engine/Source/Editor/GameplayTasksEditor/Public/GameplayTasksEditorModule.h |
| Include Path | #include "GameplayTasksEditorModule.h" |
static bool IsAvailable()
True if the module is loaded and ready to use