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API > API/Editor > API/Editor/GameplayDebuggerEditor > API/Editor/GameplayDebuggerEditor/FGameplayDebuggerToolkit
- FModeToolkit::GetEditorMode()
- FGameplayDebuggerToolkit::GetEditorMode()
References
| Module | GameplayDebuggerEditor |
| Header | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerToolkit.h |
| Include | #include "GameplayDebuggerToolkit.h" |
virtual FEdMode &42; GetEditorMode&40;&41; const