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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/UTemplateProjectDefs
- UTemplateProjectDefs::AddConfigValues()
- UDefaultTemplateProjectDefs::AddConfigValues()
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
| Include | #include "TemplateProjectDefs.h" |
virtual void AddConfigValues
&40;
TArray< FTemplateConfigValue > & ConfigValuesToSet,
const FString & TemplateName,
const FString & ProjectName,
bool bShouldGenerateCode
&41; const
Remarks
Callback for adding config values