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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/UClassTemplateEditorSubsystem
Type
typedef TMap< TWeakObjectPtr< const UClass >, TWeakObjectPtr< const UClassTemplate >> FTemplateRegistry
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/ClassTemplateEditorSubsystem.h |
| Include | #include "ClassTemplateEditorSubsystem.h" |