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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/GameProjectUtils
Description
Updates the given project file to an engine identifier. Returns true if the project was updated successfully or if no update was needed
| Name | UpdateGameProject |
| Type | function |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
| Include Path | #include "GameProjectUtils.h" |
| Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
static bool UpdateGameProject
(
const FString & ProjectFile,
const FString & EngineIdentifier,
FText & OutFailReason
)