Navigation
API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/GameProjectUtils
Description
Generates a Build.cs file for a plugin module. Set 'bUseExplicitOrSharedPCHs' to false to disable IWYU conventions.
| Name | GeneratePluginModuleBuildFile |
| Type | function |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
| Include Path | #include "GameProjectUtils.h" |
| Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
static bool GeneratePluginModuleBuildFile
(
const FString & NewBuildFileName,
const FString & ModuleName,
const TArray < FString > & PublicDependencyModuleNames,
const TArray < FString > & PrivateDependencyModuleNames,
FText & OutFailReason,
bool bUseExplicitOrSharedPCHs
)